Galadriel, Lady of Light (1R45)
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Gift of Boats (1U46) |
Galadriel, Lady of Light (1R45) is a Elven Ally from the Fellowship of the Ring set.
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Strategy[edit]
A flagship [Elven] ally and one of the first cards to be proposed for errata, Galadriel, Lady of Light is one of the most powerful ally cards in the game. Galadriel's base statistics--3 strength, 3 vitality--do not seem like much for the sorceress queen of the Elves, but her text makes her the predominant site 6 ally. Galadriel, Lady of Light has two portions of game text. The first allows her to heal herself and each other site 6 ally at the beginning of the turn, partially recharging allies like Orophin, Lorien Bowman, Rumil, Elven Protector, among others. Her Fellowship action is the key to her text. Galadriel, Lady of Light can play any Elf for the twilight cost of 0 per exertion. With a fully healed Celeborn, Lord of Lorien in play, Galadriel could potentially play up to four Elves per turn, filling the Free People's Fellowship or support area. Add in her ring Nenya, introduced in the Realms of the Elf Lords expansion, and she could play up to 5.
In Horn of Boromir decks, Galadriel is key to both choke the twilight pool while playing Horn fodder. Elven discard decks prefer her ability to play Elves in concert with Far-Seeing Eyes. Dodging the [4] cost of Elrond is a boon for the free peoples player. Naturally, the ability to keep the archers of Lothlorien, like Calaglin, Elf of Lorien and the aforementioned Orophin and Rumil healed each turn make her worth her deck spots.
Galadriel, Lady of Light was added to the X-List for every format after Fellowship of the Ring as more Elves were introduced to the game (like the Naith Elves at Helm's Deep of the film series lore). Even still, she remains one of the most popular Elven ally cards in Fellowship of the Ring block.
Strengths and Weaknesses[edit]
Strong Versus...[edit]
- Support Area set-up and maintenance with healing capabilities
- Choking the twilight pool
- Horn of Boromir support
Weak Versus...[edit]
- Terrible as the Dawn
- Ally-targeting cards, such as Fear and Tower Assassin
Rulings[edit]
- The twilight cost of an Elf played using Galadriel’s text is zero, and cannot be raised or lowered.
Alternate Personas[edit]
Portrait | Name | Game Text |
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Galadriel, Lady of the Golden Wood (3R17) | At the start of each of your turns, you may heal an Elf.
Fellowship: Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). | |
Galadriel, Keeper of Nenya (6R18) | At the start of each turn, heal Galadriel. Skirmish: Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength –3. | |
Galadriel, Bearer of Wisdom (9R+14) | While Galadriel bears an artifact or The One Ring, she is resistance +1 for each companion you can spot. | |
Galadriel, Lady Redeemed (10R11) | When Galadriel is in your starting fellowship, her twilight cost is –3.
Fellowship or Regroup: Discard an event from hand to discard a Shadow condition or Shadow possession. | |
Galadriel, Sorceress of the Hidden Land (13R15) | To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each card revealed. |